AI Insights · Timothy · October 2022
Top 5 iOS Tycoon Games in the US: Q3 2022 Performance
Discover the performance trends of the top 5 tycoon games on iOS in the US during Q3 2022, with insights on weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 tycoon games on iOS in the United States. Here’s a detailed look at their weekly downloads, revenue, and active users.
Township from Playrix demonstrated a robust performance in Q3 2022. Weekly revenue peaked at around $2.4M in mid-September, with a consistent upward trajectory starting from $1.4M in early July. Downloads also saw a significant rise, starting at approximately 53K in late June and reaching a peak of about 174K by the end of August. Active users mirrored this growth, climbing from 224K in late June to over 302K by the end of September.
Last Fortress: Underground by IM30 showed a steady increase in weekly revenue, peaking at about $879K in late August. Downloads, however, experienced a decline, dropping from around 56K in late June to about 28K by the end of September. Active users also saw a gradual decrease from 130K in late June to approximately 116K by the end of September.
Hay Day by Supercell maintained a stable revenue stream, peaking at around $951K in early August. Downloads remained relatively steady, starting at around 39K in late June and slightly declining to approximately 32K by the end of September. Active users showed a slight downward trend, starting at 1.5M in late June and ending at about 1.2M by the end of September.
Family Island — Farming game from Melsoft saw its weekly revenue peak at around $739K in early September. Downloads started at around 86K in late June, decreasing to approximately 53K by the end of September. Active users increased from 174K in late June to about 221K in mid-September, before dropping slightly to 209K by the end of the quarter.
Family Farm Adventure by Century Games Pte. Ltd. experienced a peak in weekly revenue at approximately $440K in late August. Downloads saw a significant rise mid-quarter, reaching around 61K in late August. Active users also increased, starting at 147K in late June and peaking at about 199K by the end of August, before settling at around 163K by the end of September.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.